FAQ
What is this?
This is a Custom Magic the Gathering set based on Fate/Grand Order. The set is the first in a planned block of three. The block is called the "Fate" block, and the first set is simply called "Fate/Grand Order". Naturally, this set may feature spoilers for F/GO and related properties.
In general, the set is heavily combo-oriented, with cards specifically designed to work with each other.
Can I play this?
Yes! Using a program called
Cockatrice, you can play games using these cards and even combine them with existing MTG cards as well. They're fully compatible. You just need to make sure the person you're playing with has downloaded this custom set as well, and you're both using the most up-to-date download.
My favorite character is missing!
This first set includes every single Servant released up to the end of Part 1 of the F/GO storyline. If your favorite Servant was released in Epic of Remnant or Lostbelt, then it will show up in the later sets when I eventually get to those parts.
The colors for this character seem wrong.
I did my best to balance making the colors accurate to character personalities and also making them accurate to what that character is capable of, gameplay-wise. Sometimes I had to make a few compromises in either direction. I'm open to feedback, but a lot of thought was put into the existing colors and there may not be much wiggle room left to tweak colors too much.
Why are Noble Phantasms usable by all versions of a Servant?
Tying a Noble Phantasm's effect directly to a creature on the same card would have made creatures way too wordy, so I separated them into separate cards. All versions of a Servant can use them (for example, Artoria Lily can use Excalibur, and all versions of Hassan can use any other Hassan's NP) because I felt this made for a more versatile set that was more fun to play. Limiting them to only being usable by one card each would have made for a lot of dead draws and unusable cards in your hand.
Some of these cards seem pretty powerful...
I wanted Noble Phantasms to feel powerful in general, and my main priority is that the set is balanced within itself and that there are viable options in every color. I'm not overly concerned right now with how balanced it is with the rest of the MTG card pool, as there are already tons of broken cards in MTG. That being said, the set is still undergoing playtesting and I will be making tweaks to ensure nothing is overtly broken to the point of being unfun.
Why bring back old dead mechanics like Cumulative Upkeep or World Enchantments?
For World Enchantments, it was because I felt that was the best mechanic to represent Reality Marbles and similar abilities in F/GO. It fit too perfectly. I also gave World Enchantments their own new card frame with full art to make them a bit more exciting.
As for Cumulative Upkeep, at first it was because I wanted to emulate the fact that Reality Marbles aren't meant to stick around for long. But I later realized that there were interesting ways to use the mechanic on other cards as well. Since it's a bit of a faux-pas to include more than one type of counter on permanents in a set, trying to find ways to use age counters in place of other counters like +1/+1 or -1/-1 counters made for an interesting design challenge. In order to avoid the nightmare of having to keep track of all sorts of different cumulative upkeep costs, all cumulative upkeep costs in this set are counted in 1s. I felt this was no less manageable than keeping track of how many times your Commander has died, for example.
Why add gender? What about cards from before this set?
There are too many characters in Fate whose abilities, myths, and legends revolve heavily around gender-based interactions. I felt it was very thematically fitting and it made for a fun mechanic. From a strict rules perspective, if a card does not have a gender printed on it, then it's genderless. That would include all cards outside of this set. However, in reality, if Wizards ever added a mechanic like Gender, I imagine they would probably errata older cards to have them, based on their existing lore or card art, so if both players agree beforehand, you could houserule older cards to have genders if you were mixing older cards in. Officially, however, cards only have a gender if they're printed with one.
What do Classes do? Don't Classes already exist in MTG?
Classes don't really do anything on their own outside of being a new card property for other cards to refer to, but I felt I couldn't just leave them out, since they're so important to FGO. I'm working on some optional rules that would grant all Servants of each class particular class abilities. As for the existing "Classes" of MTG, that was always a more colloquial thing to refer to certain creature types. The word "class" doesn't actually exist in the rules, and I felt the word was too important to FGO to use a different one.
Download:
v0.9.13
Extract in "Users/(Your User)/AppData/Local/Cockatrice/Cockatrice" folder, and overwrite files as necessary.
v0.9.13
- Replaced "Legendary" supertype on servants with new "Servant" supertype.
- Updated "Landguide" rules so they can be blocked by creatures with landwalk of the same type.
- Updated "Class" rules to replace classes with subtypes.
- Updated Hundred Faced Hassan to add "The “legend rule” does not apply to permanents you control with a Hassan-I-Sabbah origin."
- Updated Artoria, Lion King of Camelot to replace "Artoria, Lion King of Camelot is rider class in addition to its other classes." with "2: Artoria, Lion King of Camelot becomes a Rider in addition to its other types until end of turn."
- Updated Medea, Witch of Colchis to replace "Sacrifice a creature: Add BB." with "Sacrifice another creature: Add BB."
- Updated Edison, King of Inventors to replace "At the beginning of each upkeep, create a 4/4 red, white, and blue Construct artifact creature token." with "Whenever an opponent casts an instant or sorcery spell for the first time each turn, create a 3/3 red, white, and blue Construct artifact creature token."
- Updated World Faith Domination to replace "Whenever another player casts a spell, copy that spell unless that player has World Faith Domination deal 3 damage to them." with "Whenever another player casts a spell, you may pay 2. If you do, copy that spell unless its controller has World Faith Domination deal 3 damage to them."
- Updated Robin Hood of Sherwood to replace "T: Each player who controls the most lands chooses a number of lands they control equal to the number of lands you control, then sacrifices the rest. You may search your library for land cards equal to the number sacrificed this way and put them onto the battlefield, then shuffle." with "T: Each player who controls the most lands chooses a number of lands they control equal to the number of lands you control, then sacrifices the rest. Each player who didn’t sacrifice may search their library for a basic land card and put it onto the battlefield tapped, then shuffle" and changed from 3/4 to 2/5.
v0.9.12
- Updated all tutor cards with specific conditions to require revealing
- Changed rarity of Salmon of Knowledge from Rare to Common
- Changed rarity of Dún Scáith, Land of Shadows and Shapeless Island from Common to Uncommon
- Updated Elixir of Love to replace "Creatures of the chosen gender can’t attack you or planeswalkers you control this turn." with "Creatures of the chosen gender can’t attack you or planeswalkers you control this turn unless their controller pays 2 for each creature attacking you or planeswalkers you control."
- Reduced mana cost of Elixir of Love from 3 to 2.
- Increased mana cost of Elixir of Youth from 3 to 4.
- Fixed typo in Cleopatra, the Last Pharaoh’s name.
- Updated Prison Castle Csejte to replace "As long as you control a connected creature, creatures you don’t control get -2/-2." with "As long as you control a connected creature, Prison Castle Csejte has “Cumulative upkeep 1” and creatures you don’t control get -2/-2."
- Updated Azreal, Harbinger of Death to replace "At the beginning of your upkeep, each opponent sacrifices a creature, then you may put a loyalty counter on target connected planeswalker you control." with "At the beginning of your upkeep, each opponent sacrifices a creature, then you may put a loyalty counter on target connected planeswalker you control for each creature sacrificed this way."
- Changed The Old Man of the Mountain’s +3 ability to +2.
- Updated Tri-Hermes, Spiritron Processor to replace "T: Add CC." with T: Add CC. Activate only during your turn." Increased cost of ability from 3 to 4.
- Updated Gil, Clairvoyant Youth to replace "When Gil, Clairvoyant Youth enters the battlefield, scry 5, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way." with "When Gil, Clairvoyant Youth enters the battlefield, create two Treasure tokens, scry 5, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way."
- Updated Francis Drake to replace "T: Add one mana of any color." with "Whenever Francis Drake becomes tapped for the first time each turn, create a Treasure token." and increased mana cost from 2BR to 3BR
- Added Treasure token.
- Updated Philosopher’s Stone and Das Rheingold to have Treasure subtype
- Updated Golden Apple to replace "Sacrifice Golden Apple:" with "T, Sacrifice Golden Apple:" and added Food subtype.
- Updated Anne Bonny & Mary Read to add "When Anne Bonny & Mary Read enters the battlefield, create a Treasure token."
- Updated Dún Scáith, Land of Shadows to replace "Whenever a nontoken creature is put into a graveyard from the battlefield, exile that card and its owner creates a 1/1 black Spirit creature token with flying." with "Whenever a nontoken creature is put into a graveyard from the battlefield, its owner creates a 1/1 black Spirit creature token with flying." And added "T, Sacrifice Dún Scáith, Land of Shadows: Search your library for a card with a Scathach origin, reveal it, and put it into your hand."
v0.9.11
- Added "Cycling 1" to every card that requires tapping a connected creature as an additional cost.
- Updated Sir Lancelot of the Lake to replace "half that damage instead" with "half that damage instead, rounded up".
- Updated Solomon, King of Mages to add "Solomon, King of Mages can be your commander." and changed mana cost from 2WUB to 3WUB.
- Updated Spiral Sword Caladbolg to replace " it gets +X/+X and trample," with " it gets +X/+X and trample until end of turn," and adjusted equip cost from 3 to 4.
- Updated Shinpen Kidoku Sake to replace "Spells your opponents cast cost 2 more to cast." with "As long as you control a connected creature, spells your opponents cast cost 2 more to cast."
- Updated Repeated Verse to add "Draw a card."
v0.9.10
- Removed Hellfire of Wisdom
- Removed Ember of Wisdom
- Removed Blaze of Wisdom
- Removed Roaring Flames of Wisdom
- Removed Torch of Wisdom
- Added Sphinx Queen
- Added Gazer
- Added Rani VIII, Child of Atlas
- Added Tri-Hermes, Spiritron Processor
- Added Arcane Grimoire
- Updated Magic Meter to add "T: Add C." and replace "3, T: Search your library for a caster class creature card and put it into your hand, then shuffle. If that card’s mana value is 3 or greater, sacrifice Magic Meter." with "2, T, Discard a card: Search your library for a caster class creature card and put it into your hand, then shuffle. If that card’s mana value is 4 or greater, sacrifice Magic Meter."
- Updated Märchen Meines Lebens’s mana cost from 3U to 2U and it is no longer Legendary.
- Updated Tamamo no Mae, Fox Priestess to replace "2U: Counter target spell unless its controller pays 1." with "1U: Counter target spell unless its controller pays 1."
- Updated Waver Velvet, Upstart Mage to replace "2U, T: Counter target spell that targets a Servant you control." with "UU, T: Counter target spell that targets a Servant you control."
- Updated Rin’s Pendant to replace "Sacrifice Rin’s Pendant: Add CCC." with "At the beginning of your upkeep, put an age counter on Rin’s Pendant. Sacrifice Rin’s Pendant: Add C for each age counter on Rin’s Pendant."
- Fixed typo on Thermopylae, replacing "base toughness" with "base power and toughness".
- Fixed various cards not including "shuffle" after searching.
- Fixed typo on Invisible Air, adding "When Invisible Air enters the battlefield," where it was missing.
- Fixed Jack the Ripper to use "mills a card" terminology.
- Updated Silver Earring to replace "Sacrifice Silver Earring: Return target connected creature card from your graveyard to the battlefield." with "Sacrifice Silver Earring: Return target connected creature card from your graveyard to your hand."
- Updated Uryuu Ryuunosuke to replace "Sacrifice Uryuu Ryuunosuke: Add BBBB." with "T, Sacrifice Uryuu Ryuunosuke: Add BBBB."
v0.9.9
- Replaced "True Name" mechanic and all references with "origin".
- Added "connected" keyword. Replaced Soulequip with "Equip connected creature".
- Replaced Soulcrew with "Crew N or <quality>"
- Updated Warrior Monk Benkei from "cost 4 more to cast" to "cost 3 more to cast".
- Fixed wording on Caress of the Medusa to avoid rules paradox, now targets artifacts as well
- Updated Azreal, Harbinger of Death from "Whenever a creature dies for the first time each turn, you may put a loyalty counter on target connected planeswalker you control." to "At the beginning of your upkeep, each opponent sacrifices a creature, then you may put a loyalty counter on target connected planeswalker you control."
- Updated Beast of Billows from 7/6 to 7/5.
- Updated Enfer Château d'If’s mana cost from 6BB to 5BB
- Removed "A deck can have any number of cards named Hundred Faced Hassan." from Hundred Faced Hassan and updated cost to duplicate from 1B to B.
- Updated Dimension of Steam to add "Whenever damage is prevented for the first time each turn, put an age counter on Dimension of Steam."
- Corrected Darius, Achaemenid King from "Put target creature card from your graveard onto the battlefield under your control." to "Return target creature from your graveyard to the battlefield."
v0.9.8
- Updated Sasaki, Nameless Master from "- deals damage equal to three times its power to target creature." to "- deals damage equal to double its power to target attacking creature."
- Updated Prydwen’s mana cost from 3 to 4.
- Corrected improper wording on Prydwen, Llamrei Unit II, and Bond of Pain.
- Updated La Pucelle: Crimson Holy Virgin from "Destroy all creatures." to "Destroy all creatures and planeswalkers."
- Updated Bond of Pain from "Whenever you’re dealt damage, Bond of Pain deals that much damage to enchanted player." to "Damage that would be dealt to you is dealt to you and enchanted player instead."
- Corrected Book of False Attendant from "each age counter on the chosen permanent" to "each age counter on enchanted permanent."
v0.9.7:
- Updated Hassan of Serenity to remove "Cumulative upkeep—Pay 1 life" and change "T: - deals 1 damage to target tapped creature." to "T, Pay 1 life: - deals 1 damage to target tapped creature."
- Updated Infinite Pancakes from "Create X Food tokens where X is equal to that creature’s toughness." to "... where X is equal to half that creature’s toughness rounded down."
- Updated Key of the King’s Law to add "Catalyst" and replaced "... return that card to your hand" with "exile that card, then return it to your hand at the beginning of the next end step."
- Updated Chaos Labyrinthos from "Sacrifice a Wall: Return target creature to its owner’s hand." to "1, Sacrifice a Wall: Target creature can’t attack or block this turn." and from "create a 0/4 Wall" to create a 0/3 Wall".
- Updated Bazett Fraga McRemitz’s mana cost from 1RW to 2U.
- Updated Ornithricopter from "Crew 2" to "Crew 3" and from "Sacrifice -: - deals 4 damage to each creature." to "T, Sacrifice - and a creature that crewed it this turn: - deals 5 damage to any target."
v0.9.6:
- Added cards:
- Celestial Inverted Moon
- Einzbern Banquet
- Flame Barrier
- Kotominue, Spiritual Healer
- Waver Velvet, Upstart Mage
- Zouken, Twisted Leech
- Added tokens:
- Insect
- Updated Kayneth El-Melloi Archibald from "Servant spells you cast cost [2] less to cast." to "... [1] less to cast."
- Updated Wicker Man to have "Protection from equipment" to avoid it being equipped with Gae Bolg.
- Updated Mata Hari, Dancer Informant from "When Mata Hari, Dancer Informant dies, sacrifice all male creatures you control" to "... tap all male creatures you control. They don't untap during your next untap step."
- Updated La Grâce Fille Noël from "Create X Food tokens ..." to "Create a Food token, then create X Food tokens ..." and increased mana cost from W to 1W.
- Fixed Amakusa Shirou Tokisada and Caligula, Emperor of Death not having Power and Toughness.
- Updated Burrowing Crest Worm Art.
- Corrected improper wording in Aestus Domus Aurea.
Rules
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Origin BarSome cards in this set have a bar below their name. This is called the "Origin bar". The color of the bar is indicative of the card's rarity. On this bar, there are three new card properties:
ClassThe diamond-shaped icon on the top-left indicates a card's class. Normally only creatures and planeswalkers have classes. They don't have any rules meaning on their own, but abilities can refer to them. The classes in this set are: Archer, Assassin, Berserker, Caster, Lancer, Rider, Saber, Avenger, Ruler, and Shielder. Fergus over here is a saber class creature. If a card doesn't have a class icon, then it doesn't have a class.
OriginA card's "origin" is listed right below its name. This represents a hero's True Name, and also doesn't have any rules meaning on its own, but many abilities will refer to them. A card that shares an origin with any given card is considered "connected" to that card. Fergus' origin is "Fergus mac Róich".
GenderOnly creatures and planeswalkers can have genders. A card's gender is determined by the icon in the top right, below the mana cost. Cards can either be male, female, both, or neither. If a card doesn't have a male icon or female icon, then it doesn't have a gender. Fergus is male. |
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New Keyword Abilities
CatalystCreatures aren't the only cards with origins. Many cards will share the same origin. Catalyst is an ability for artifacts. When an artifact with catalyst enters the battlefield, search your library for a Servant type card that shares an origin with it, and put that card into your hand, then shuffle your library.
ConnectedA permanent or other card is "connected" if it shares an origin with the card in question. Sharing an origin with some other card (for example, two other cards that happen to share origins with each other) has no bearing. It only matters whether it shares one with the card the word "connected" is being used on.
Note: The colored watermarks in the textboxes of some artifacts and lands have no rules meaning. They're just reminders of the colors of cards that are connected to it. |
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BerserkCreatures with Berserk must attack if able, and they must be blocked if able.
LandguideA less powerful version of landwalk. If defending player controls a land of the corresponding type to the type of Landguide your creature has, that creature can't be blocked except by other creatures with the same type of Landguide. As an example, Jaguar Warrior has Forestguide, so if you have a Forest, you can't block Jaguar Warrior except with other creatures that have Forestguide. |
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Changes to existing mechanics
Crew"Crew N or <quality>" means "Tap any number of creatures you control with total power N or greater, or at least one <quality> creature: This vehicle becomes an artifact creature until end of turn." |
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Returning Old Mechanics
Cumulative UpkeepIf a permanent has Cumulative Upkeep, put an age counter on it at the beginning of your upkeep, then sacrifice that permanent unless you pay the Cumulative Upkeep cost for each age counter on it. In this set, with very few exceptions, the Cumulative Upkeep cost will always be 1 generic mana, making the cost generally 1 mana per age counter. |
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World EnchantmentsOnly one enchantment with the World supertype may exist on the battlefield at one time, regardless of who controls it. Whenever a World Enchantment enters the battlefield under either player's control, all other World Enchantments controlled by all players are destroyed. World Enchantments have a unique card frame in this set, and generally have powerful abilities with cumulative upkeep costs to balance them out. |